Pantheon
Σ

Transparency

How the Honor Index works

The Honor Index counts only real, hard-won silverware — fully transparent and reproducible by hand, with no black box and no penalty for winning more.

HonorScore = Σ ( base × bucket × share )

Honor Index · counting trophies

Every title and win is recorded individually at its real year and laid out year-by-year on the timeline — career totals are never collapsed onto one season.

No diminishing returns: every repeat win adds full value, never discounted — dominance is only ever rewarded.

Vote share applies only to individual awards: a unanimous MVP counts fully, a narrow vote counts proportionally. It is summable across a career, so five dominant MVP seasons read as more than five split ones.

  • baseeach honor's base value, set by prestige and scarcity (tariff below).
  • Team titlesChampionships, weighted by event tier
  • Individual awardsMVPs & All-Pro selections, scaled by vote share
  • PlacementFinishing and ranking positions — poles, podiums, finals reached, and year-end standings.

Stature & Era Strength · the reputation lens

Stature = base × ( 1 ± 12% · eraStrength )

An optional lens, fully separate from the trophy-based Honor Index, capturing all-time standing and influence — toggle it on the leaderboard.

Crucially this is one-pass (honor scores → era density → stature) and never feeds back into the Index — no circular dependency, capped at ±12%.

Base ratings sourced from: Liquipedia (Mobile Legends), ONE Esports all-time rankings.

  • Basea curated GOAT-consensus rating where authored, else derived from the player's Honor-Index percentile.
  • Era strengththe percentile density of decorated rivals whose prime overlapped yours (median player = 50).

Worked Example

How the current No. 1, KarlTzy, builds a score of 793:

M-Series World Champion ×2300
MPL Title ×6288
Regional Finals MVP ×2150
Mid-Season Cup55

Weights by achievement

Honor tariff by achievement bucket
AchievementBucketTierBase points
M-Series World ChampionTeam titlesS150
Regional Finals MVPIndividual awardsA75
Mid-Season CupTeam titlesA55
MPL TitleTeam titlesA48

Weighting presets

Multipliers applied per bucket. Switch presets on the leaderboard to re-rank instantly.
Balanced
Team titles×1
Individual awards×1
Placement×1
Titles purist
Team titles×1.5
Individual awards×0.8
Placement×1
Individual brilliance
Team titles×0.7
Individual awards×1.5
Placement×1

Comparison dimensions

The head-to-head radar maps six facets, each scaled 0–100 against the strongest player.
World Titles
MPL / MSC
Finals MVP
PeakThe single most decorated season or year of the career.
LongevityCareer span and the number of decorated seasons.

Data & sourcing

Illustrative dataset for this prototype — honors are approximate and seeded by hand, not yet synced from Leaguepedia.

Production data will sync from Leaguepedia's Cargo tables (CC BY-SA), reconciled against Wikidata IDs, with traditional sports added later through a sport-agnostic achievement model.

Compiled2026-07
SourcesLiquipedia (Mobile Legends)